It also crashes when i leave the game every time. I've tried using the vulkan backend, it works perfectly fine but theres massive input lag and fps is capped at 63. I dont want to try d3d or software in half life. When i put r_dynamic 0, the problem goes away but i cant see flashlights, explosions, or any sort of light. Whenever an explosion happens, i get the same fps drops. I get really bad fps drops when i turn on flashlight and move my mouse. Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.Hi, i have a problem with opengl not working properly with the first release of half life. Linux: Fixed 'undefined symbol: _strtouq_internal' on some Linux systems. Linux: Fixed server using 64 MB more memory than it needed to. Fixed MaxPing filter not being saved correctly. Fixed framerate problem on some ATI video cards. Fixed a problem with propagating HLTV banners. Fixed delay being reset to default value during changelevel. Fixed DMC powerup bug where the invisibility ring would make people glow red. Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu. Fixed "multicast 1" not working if it was issued before HLTV connected to game server. Fixed HLTV reporting wrong spectator numbers if connection to server was pending. Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client. Fixed 'bad address type' fatal error on servers that attempt to run in secure mode but have no DNS resolution. Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers. Restored "mp_fadetoblack" server variable. Fixed problem with server locking when the bomb is planted and a new player joins the server. Added "sv_logbans" to turn the logging of player bans on and off. Added "serverversion", can be set to '1108' to view/re-record old demos. Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull out useful info. These may not work well (or at all) on some OS environments. Currently supports three different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3'). Linux: Added -pingboost command line parameter. Linux: hlds_run uses "exec" when you define the "-norestart" option. Linux: hlds_run now does auto-restart by default (to disable: define "-norestart" on the command line) Added new debug message for mod makers if a packet couldn't be parsed correctly. Changed error message if clients try to download missing resources to be more helpful. Added logging of the anti-cheat system catching and kicking detected cheats.
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